Example Location
map

- 1
- 2
General Information
This is where you can put "General features" for this map. Include things like:
- Doors. Doors in this room are made of clay. They are awful. Why would anyone make clay doors?
- Ceilings. Ceilings are 10 feet high and are entirely unremarkable. Here's another random dice button, because you can also put them here: 3d6-3
1. Entrance
Occupants
- 2 Example Monsters - This is a custom link that sends you directly to the Bestiary highlighting the monster in question. Just type
<MonsterLink m="example monster">Example Monster</MonsterLink>
. The same works for spells:<SpellLink s="gotcha spell">Gotcha Spell</SpellLink>
.
Environment
- The main gates, made of bronze-covered wood, have corroded and collapsed.
- Any dice formulas in text can be turned into buttons to roll from!
- example: Typing
<Dice r="2d6" />
in your front matter will result in 2d6. Heres some more: d20, 4d8+5
- example: Typing
Developments
- Hover your mouse over the PLAYER STATS bar at the bottom of your screen. Your players' info will be displayed. Right now it's just their Passive Perception, but I'll put more here soon.
- Any loud noises here attract attention from Goblins in area 7.
Treasure
- A single MacGuffin is located in the southeast corner.
- 1 scroll of Gotcha Spell
XP
- The party splits 5,000 xp for being great. And defeating the goblins.
2. Moonbeam Observatory
Occupants
- None.